(If you're not having problems with 0.5.1, you can ignore this post unless you really want to help hunt for bugs.)
Some people are experiencing a bug where Hilstara is considered to have joined the group accidentally. This means she'll be incorrectly added during the Academy events. But the bigger problem is that if you didn't accept the mine quest from her before triggering the bug, you're locked out of the mine permanently.
Until now, anyway:
https://mega.co.nz/#!Ctk01BYa!gsv1xxQWPS8-sOcvQIOxxVVLhdPdcK7IADnEU2Stqfo
PLEASE NOTE: Only use this version if you are experiencing the mine bug! This version is actually older than 0.5.1 in the post below and you will have a slightly smoother experience playing that one.
This version should unlock the mine for anyone experiencing this bug. There shouldn't be any future consequences, either.
UPDATE: The bug is found thanks to Commodus from LoK forums! It turns out I had a testing feature to flip this switch and forgot to take it out before release. Next version this won't be a problem, but I have not yet re-compressed 0.5.1, so for anyone playing a new game: don't save after reading the signs in the Academy.
Sunday, February 15, 2015
Friday, February 13, 2015
Version 0.5.0 Public Release!
Download: https://mega.co.nz/#!3hkRTT7K!Lelj73Gj0JDoK0HQuAc3q0LA-m_PR8lkVhyVX0SkSxE
Light Version*: https://mega.co.nz/#!D19WmAaY!KfB5cCVLDFwjjLkRJJFHjdEorjgMRobFOJNUJmfhCGc
Light Version*: https://mega.co.nz/#!D19WmAaY!KfB5cCVLDFwjjLkRJJFHjdEorjgMRobFOJNUJmfhCGc
*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the first link.
Version 0.5.1
- Two major plot quests added: you can now raise enough money to leave Stineford.
- Three major combat sidequests, several minor sidequests.
- Two new sex scenes.
- Enemy healing bug fixed, minor improvements to Stineford.
BUG NOTE: Unless you have the newest version, there might be a remaining bug. There is a testing feature in the Academy that will screw up your event order. It should be fixed now (and definitely will be in all future versions) but to be safe: don't save after reading the signs in the Academy.
Version 0.5.2
- Identical except for the above bug. See other posts for details and the bugfix version if you encountered it earlier.
Really happy with this update, and I hope you all are too. Just... don't expect me to get this much done every single month. Future updates will be much more the size of the first three. Important note: as of this version, some official titles are being changed. Patreon backers voted and the Fucklord is now called the Incubus King. I'm sure there are lingering references to the old title - if you see any, please be specific about which line of dialogue needs to be changed. This isn't an official rebranding yet. When I get more custom art resources in place, I'll officially change the name of the game and some other stuff. Until then, however, I hope to smooth out my terminology. Those of you who thought Fucklord was hilarious (like me!) - it will show up again in another context. That's all I have to say about the game for now. Happy playing. ^^
BUG NOTE: Unless you have the newest version, there might be a remaining bug. There is a testing feature in the Academy that will screw up your event order. It should be fixed now (and definitely will be in all future versions) but to be safe: don't save after reading the signs in the Academy.
Version 0.5.2
- Identical except for the above bug. See other posts for details and the bugfix version if you encountered it earlier.
Really happy with this update, and I hope you all are too. Just... don't expect me to get this much done every single month. Future updates will be much more the size of the first three. Important note: as of this version, some official titles are being changed. Patreon backers voted and the Fucklord is now called the Incubus King. I'm sure there are lingering references to the old title - if you see any, please be specific about which line of dialogue needs to be changed. This isn't an official rebranding yet. When I get more custom art resources in place, I'll officially change the name of the game and some other stuff. Until then, however, I hope to smooth out my terminology. Those of you who thought Fucklord was hilarious (like me!) - it will show up again in another context. That's all I have to say about the game for now. Happy playing. ^^
Friday, February 6, 2015
Version 0.5.0 Release Date
It will be out February 14th, here and in all the threads. ^^
Meanwhile, backers, you know what to do.
Meanwhile, backers, you know what to do.
Friday, January 16, 2015
Version 0.4.0 Public Release!
Download: https://mega.co.nz/#!Osl0QDbJ!EZfG_8d-ej8VSjAPOlyBkCQYmty9R4lrdKycBhHbo50
Light Version*: https://mega.co.nz/#!bpsDCRba!njWOs5CkdHTt9BdiDysbzK6ZIWbupN109_PEp9HUEd0
*Requires RPG Maker VX Ace RTP. If you don't know what that means, use the first link.
Version 0.4.0 - New plot segment plus the entire city of Stineford. - Eight new sex scenes. - Sex sprites added retroactively. - New sprites for Simon and Qum D'umpe. - Multiple additions to prior sections, including two short sex scenes and some affection choices. This next update is a little different from the others. It's the next logical piece of the game, but it's not a complete chapter story-wise. Please don't think this is a half-assed update, though: the number of maps in the game has doubled and sex scenes have increased by 185%. I worked really hard, it's just that the next part of the game gets a little broader. Stineford is a big city with multiple key characters and a bunch of different quests (many optional). There was no way I could finish that many different things. Instead I opted to give you a basically complete city that's lacking some of its quests. Here's how it will work: whenever you find a quest that can't be completed yet, you'll get a note about that, but the quest flag is still tripped. So when the next update comes, you should be able to pick up where you left off easily. (But keep backup saves just in case something absolutely needs to be changed for some reason.) For example, you can meet characters that tell you to go do something in the mine outside the city, but the mine's exit is closed because there's nothing inside. Next update you'll be able to waltz inside and do the quest. Right now you can't meet the requirements to advance to the next chapter, but you have a segment of plot, a lot of places to explore, and several quests that can be completed. You'll also see hints of the background labor that took up a bunch of my time, specifically the new relationship and army systems. They aren't too dramatic now, but I had to figure out the whole thing in order to implement them properly. Note to people editing: I wanted Stineford to contain a lot of equipment that you'd have to save up to afford. My intention for game balance was that players would have to get the expensive equipment a piece or two at a time.
*Requires RPG Maker VX Ace RTP. If you don't know what that means, use the first link.
Version 0.4.0 - New plot segment plus the entire city of Stineford. - Eight new sex scenes. - Sex sprites added retroactively. - New sprites for Simon and Qum D'umpe. - Multiple additions to prior sections, including two short sex scenes and some affection choices. This next update is a little different from the others. It's the next logical piece of the game, but it's not a complete chapter story-wise. Please don't think this is a half-assed update, though: the number of maps in the game has doubled and sex scenes have increased by 185%. I worked really hard, it's just that the next part of the game gets a little broader. Stineford is a big city with multiple key characters and a bunch of different quests (many optional). There was no way I could finish that many different things. Instead I opted to give you a basically complete city that's lacking some of its quests. Here's how it will work: whenever you find a quest that can't be completed yet, you'll get a note about that, but the quest flag is still tripped. So when the next update comes, you should be able to pick up where you left off easily. (But keep backup saves just in case something absolutely needs to be changed for some reason.) For example, you can meet characters that tell you to go do something in the mine outside the city, but the mine's exit is closed because there's nothing inside. Next update you'll be able to waltz inside and do the quest. Right now you can't meet the requirements to advance to the next chapter, but you have a segment of plot, a lot of places to explore, and several quests that can be completed. You'll also see hints of the background labor that took up a bunch of my time, specifically the new relationship and army systems. They aren't too dramatic now, but I had to figure out the whole thing in order to implement them properly. Note to people editing: I wanted Stineford to contain a lot of equipment that you'd have to save up to afford. My intention for game balance was that players would have to get the expensive equipment a piece or two at a time.
Friday, January 9, 2015
Version History
I'm making a centralized version history since it wastes more time than I expected to update all the threads individually.
Version 0.8.0+
The blog has moved! See the new version of this post for the current version history.
Version 0.7.1 [4/11/15]
- Fixed two potentially game-freezing bugs.
- Minor rebalancing.
Version 0.7.0 [4/4/15]
- Next chapter of the game.
- One new sex scene.
- Minor fixes.
Version 0.6.0 [3/7/15]
- Next chapter of the game.
- Four new sex scenes: two in the new section, two added to Stineford.
- Mine bug fixed, parallel versions unified.
- Some minor cosmetic changes/improvements.
- Balance changes.
Version 0.5.1 [2/9/15]
- Fixed bugs that invalidate certain quest orders.
Version 0.4.0 [1/9/15]
- New plot segment plus the entire city of Stineford.
- Eight new sex scenes.
- Sex sprites added retroactively.
- New sprites for Simon and Qum D'umpe.
- Multiple additions to prior sections, including two short sex scenes and some affection choices.
Version 0.3.1 [12/13/14]
- Fixed boulder bug.
- Minor rebalancing.
Version 0.3.0 [12/12/14]
- New chapter of the story.
- Several bugfixes/improvements in previous sections.
- Whole game rebalanced, overall easier.
Version 0.2.0 [11/29/14]
- New chapter of the story.
- Minor cosmetic improvements to the prologue.
- New gameplay mechanic (sex point based characters)
Version 0.1.0 [11/22/14]
- Launch version, contains the complete prologue.
(Dates are given in US order: Month/Day/Year)
Version 0.8.0+
The blog has moved! See the new version of this post for the current version history.
Version 0.7.1 [4/11/15]
- Fixed two potentially game-freezing bugs.
- Minor rebalancing.
Version 0.7.0 [4/4/15]
- Next chapter of the game.
- One new sex scene.
- Minor fixes.
Version 0.6.0 [3/7/15]
- Next chapter of the game.
- Four new sex scenes: two in the new section, two added to Stineford.
- Mine bug fixed, parallel versions unified.
- Some minor cosmetic changes/improvements.
- Balance changes.
Version 0.5.1 [2/9/15]
- Fixed bugs that invalidate certain quest orders.
Version 0.5.0 [2/7/15]
- Two
major plot quests added: you can now raise enough money to leave Stineford.
- Three
major combat sidequests, several minor sidequests.
- Two
new sex scenes.
- Enemy
healing bug fixed, minor improvements to Stineford.
Version 0.4.0 [1/9/15]
- New plot segment plus the entire city of Stineford.
- Eight new sex scenes.
- Sex sprites added retroactively.
- New sprites for Simon and Qum D'umpe.
- Multiple additions to prior sections, including two short sex scenes and some affection choices.
Version 0.3.1 [12/13/14]
- Fixed boulder bug.
- Minor rebalancing.
Version 0.3.0 [12/12/14]
- New chapter of the story.
- Several bugfixes/improvements in previous sections.
- Whole game rebalanced, overall easier.
Version 0.2.0 [11/29/14]
- New chapter of the story.
- Minor cosmetic improvements to the prologue.
- New gameplay mechanic (sex point based characters)
Version 0.1.0 [11/22/14]
- Launch version, contains the complete prologue.
(Dates are given in US order: Month/Day/Year)
Friday, December 12, 2014
Version 0.3.0 Released!
Here's the next version of the game!
EDIT: Get 0.3.1 instead:
RTP: https://mega.co.nz/#!6wN3URrR!jRn3JfT_6-wGFvlac8bhaop7s6eFHUN-ms0Rd2IX8Yo
Light*: https://mega.co.nz/#!bglyzKqa!r1w8YmFIKjHBBtkSnGHW6hH6ZApVPuy5kJunfrOlP5M
*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the first link.
This
was a busy and unpleasant few weeks at work, but I still finished an update I
feel pretty good about. Based on this experience, I think I can commit to
updates of the story roughly every month. Now that I can settle into a
schedule, I've made a Patreon (see the previous post for details).
EDIT: Get 0.3.1 instead:
RTP: https://mega.co.nz/#!6wN3URrR!jRn3JfT_6-wGFvlac8bhaop7s6eFHUN-ms0Rd2IX8Yo
Light*: https://mega.co.nz/#!bglyzKqa!r1w8YmFIKjHBBtkSnGHW6hH6ZApVPuy5kJunfrOlP5M
*Requires RPG Maker VX Ace RTP to be installed. If you don't know what that means, use the first link.
Version 0.3.0
- New
chapter of the game.
-
Several bugfixes/improvements in previous sections.
- Whole
game rebalanced, overall easier.
Please note that if your save game went through
certain versions or you messed with party formation, you might get a few
graphics bugs (like Simon's sprite being replaced with another party member).
This one isn't game-breaking and should get fixed by story progression, so no
need to report this particular bug unless you see it while playing a new game
in this version.
Version 0.4.0 of the game should be done in the
first half of January. It's my most ambitious update yet, and not just for
expanding the story. I'm also working on improving the visual aspect of
previous chapters, which will include sex sprites for many of the scenes. I
didn't want to include them in this version and risk breaking any scenes.
See you next time!
Patreon
But I want to be clear: I'm going to keep making
the game even if everyone ignores my account. The game isn't going to become
exclusive to backers or anything like that (though they might get early or
bonus releases). This is just like a tip jar, an easy way for you to throw me a
few bucks if you're feeling generous.
Why should you trust me enough to give me your
hard-earned cash? I don't know how to answer that question except to keep
putting out the best updates I can, month after month. If in the future you
ever decide you've gotten enough enjoyment out of the game that you want to
help me out, I'll be grateful. Until then, everything will be business as
usual.
If people have a problem with Patreon itself,
let me know your payment preferences. PayPal is convenient, but I've read that
getting shut down is a big problem for people making anything that could be
considered pornographic (and I'd rather not lose my PayPal). If someone knows
more or can direct me to a good source of information, feel free to speak up.
There's another reason I set up the Patreon: if
people want to donate money specifically to contribute something to the game,
there's a tier for that. While I'll maintain overall artistic control, any
money you give me on that tier will go toward improving the game in a way you
can request.
If you like my writing but don't like handing
out money for free games, you could also take a look at my short stories. Each one is $2.99 and contains more words of sex than the entire game
so far. Wet Dream Planet is
most similar to the game (but scifi), while Zombie Wife is reasonably similar except it
features mostly one primary couple. The others are less the same kind of writing, but if you like weird sex and fetishes that aren't in the game, maybe give them a shot. ^^
That's the plan! See you next update!
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